Account Manager
Store multiple accounts and launch the game with any of them, including multi-instance launching, auto-relaunch, groups, private servers, and live monitoring.
The Account Manager is a built-in panel for storing multiple accounts and launching the game with any of them, without signing in by hand every time. Each account is added once by capturing its login session, which Volt stores locally and encrypted. From there you can launch one or many accounts at once, point them at a specific place or private server, automatically restart crashed instances, watch each instance's live CPU, memory and connection status, and organize everything into groups.
Launching, browser login and live process stats are Windows-only. Your accounts never leave your machine. See Storage and security.
Opening the Account Manager
- Activity bar: click the Account Manager item (people icon) on the side rail.
- Command palette: search for "Account Manager: Open".
- Keep it docked in the main window, or use Dock / Overlay to pop it out into its own window or a compact always-on-top monitor.
Adding accounts
There are three ways to add accounts. However you add them, Volt fetches each account's identity (username and display name), confirms the session is valid, then encrypts and stores it. Accounts are de-duplicated automatically, so re-adding an existing one simply updates it. After importing, a summary reports how many accounts were imported, updated, and failed (with a reason for each failure).
Log in from a browser (recommended)
Click Login from Browser. Volt opens Microsoft Edge or Google Chrome in a throwaway profile on the platform's login page. Sign in as you normally would. Volt detects the session automatically, imports the account, and closes the browser for you. Use Cancel to stop at any time. (Requires Edge or Chrome installed.)
Paste sessions
Click Paste Cookies, paste one session token per line, and click Import. Handy for bulk-adding accounts you already have.
Load from a file
Click Load from File and pick one or more .txt / .csv / .log files.
Their contents are merged into the paste box for review, then imported the same
way.
Launching
- In Launch Settings, enter a Place ID and wait for the green validation pill (it shows the resolved game name, creator and live player count), or choose a private server.
- Tick the account(s) you want in the table.
- Click Launch Selected.
Volt launches each selected account in turn, waiting the Launch delay (default 5s, range 0 to 120s) between each so clients don't all start at once. The Connection column moves from Connecting to Connected as each client attaches, and live CPU and memory fill in.
Running more than one client at a time needs Volt's global Multi-Instance setting enabled. If it's off, the panel prompts you with a shortcut to turn it on.
To relaunch a single account immediately (skipping the delay), use the circular-arrow button on its row. To close running clients, select the accounts and click Stop.
Auto-relaunch
Enable Auto-relaunch closed instances to have Volt restart an account after its client exits unexpectedly. A background monitor watches the tracked processes and, after the Relaunch delay (default 5s, range 5 to 300s), relaunches the account; the row shows a live "Relaunching in Ns…" countdown.
When you turn this on, Volt suggests enabling Silent Errors so crash dialogs don't block the relaunch.
Groups
Groups let you run different sets of accounts with different settings. Each group carries its own full launch configuration (place ID, delays, auto-relaunch, private-server mode), so one group can target one place while another targets a different one.
- Add group, rename, or remove from the Launch Settings group dropdown.
- Assign accounts with the per-row group dropdown, or select several and use Set group in the Accounts header.
The accounts table is split into sections per group (plus an Ungrouped section) with counts.
Private servers
Open the mode selector in Launch Settings:
- None: launch straight into the place ID.
- Round-robin: spread launched accounts across a pool of private servers.
- Assigned: each account uses the private server assigned to it (per-row dropdown).
Add servers under Advanced Private Servers: give each a name, place ID, and a private link or code. Volt resolves the link to the place at launch time and caches the result.
Health checks
Click Check Health (or Check on a selection) to test whether each stored session is still valid. Every account shows an alive, dead, or unknown badge, along with when it was last checked.
Monitoring
- Header summary: totals for accounts, connected, connecting, relaunching, total memory, total CPU, and alive/dead counts.
- Per row: session health, Connection state (Idle / Connecting / Connected / Relaunching), committed Memory, CPU, assigned private server, and last-launch time.
- Performance overlay: click Overlay for a small always-on-top window that refreshes every few seconds with connected/total, process count, memory, CPU and a per-account list. A corner dropdown (Top / Bottom × Left / Right) tiles it to your screen; opening it hibernates Volt's other windows to save resources.
- Recent Activity: a live, timestamped log of launches, connections, closes, relaunches, imports and errors.
Launch settings, groups and private servers autosave a couple of seconds after you change them (and before every launch); per-account edits save immediately.
Account data
Each account stores:
| Field | Description |
|---|---|
| Username / Display name | Pulled from the platform when the account is added |
| Alias | Your own nickname for the account (shown first when set) |
| Group | Which group the account belongs to |
| Notes | Free-text notes |
| Session status | alive / dead / unknown, from the last health check |
| Auto-relaunch | Whether this account is included in auto-relaunch |
| Assigned private server | Used in Assigned mode |
| Last checked / Last launched | Timestamps |
| Live usage | PID, committed memory, CPU and connection state while running |
The login session itself is stored encrypted and is never shown in the interface.
Storage and security
- Local only. Accounts, sessions, settings, groups and private servers live
in a single
account-manager.jsonfile in Volt's app-data folder. Nothing about your accounts is sent to Volt's servers. The only network calls go directly to the platform (to fetch identity, auth tickets and resolve places) and to your local browser during browser login. - Encrypted at rest. On Windows, sessions are encrypted with the operating system's data-protection API (DPAPI) and tied to your Windows user, so the file can't be read on another machine or account. The decrypted session never reaches the interface.
- Windows-only actions. Launching, browser login, stopping/tracking clients and live CPU all require Windows; on other platforms those actions are unavailable.
- Multi-Instance. Running multiple clients depends on Volt's Multi-Instance setting being enabled.
Quick start
- Open the Account Manager and click Login from Browser, then sign in. The account imports automatically.
- Enter a Place ID in Launch Settings and wait for the green pill.
- Tick the account and click Launch Selected.
- To run several at once, enable Multi-Instance when prompted, set a Launch delay, turn on Auto-relaunch, then select all and launch.